paquito wrote:It's round, flat and bi-color. I can't say to much without spoil you. I'm pretty sure someone already gave it earlier on this thread.
paquito wrote:It's written in the introduction of the game, the "sentences" in bold are commands.
paquito wrote:Hum... Did you input the "yes madam" command?
redle wrote:@me3
That statement's a bit true and false. Actually they aren't the same at all. Spoken words are in a completely different font than the player's thoughts and command suggestions. If memory serves, none of the spoken words are bolded at all. I will grant you that the non-bold font of the spoken word and the bold font of thoughts do look remarkably similar (and it would be much better if the differences were clearly apparent). It really becomes confusing when the game ends a section of text by having the player say a very short sentence and no command suggestion is given, or the player wasn't talking and the suggested command is something that the player will say.
The game already makes use of a lot of colors. I think that route should be shied away from.
Having spoken word appear less bold would be my preferred choice. That said, a few of the speakers' colors can become rather difficult to read if they aren't bold enough (the colors just don't stand out enough from the background). That is at least part of the reason spoken text appears bold to begin with.
Brackets is an interesting suggestion, although the click-to-type method adds a bit of complication there. Would need to be very careful to make sure white-space existed between any brackets and the text itself so the bracket doesn't also get typed (plus clicking too close to the edge of the word can cause the before-word and the after-word to both be typed with only 1 total click made, so some people would accidentally be inputting brackets as part of the command anyway [playable, but still a new annoyance for some]).
me3 wrote:redle wrote:@me3
That statement's a bit true and false...
I was just trying to highlight the potential confusion players can have with telling actual commands apart from simple "talking" and brackets was just an option, loads of ways it could be done.
Not sure how easy it would be to prefix talking with the persons name, would also help if there's more than 2 people talking, another option would be to have the commands in all caps.
Yes i know, text yelling is bad, but i think it should be survivable in this case
redle wrote:@wader
First, I'm pretty sure all the answers already have been posted in this thread. You could probably find all the help you need simply reading through it.
Second, I'm not actually sure where you are stuck. You say you are in Fran's flat. I don't remember there being any end-game that happens while you are inside there. So long as your game isn't ending, you aren't stuck. If you run out of things to do in any one area, go to a different area and try things there. Eventually you'll either finish the day successfully or reach a game over. If you are getting a game over, then you need to say where/how you get that for someone to help you avoid it.
Third, if you actually feel like you've tried everything and you can't even manage to get a game over, well, that's a little more tricky. You'd need to describe what part of the plot of the story you are at. Say what the last narration you saw was (not counting general room descriptions or results of look/examine).
Wader wrote:paquito wrote:Hum... Did you input the "yes madam" command?
Thanks, i finaly passed the first phrase, due my lack of knowledge (and dumbness) i thought that the guy had already said the "yes madam".
paquito wrote:@tsu72: I pretty sure you tried too late. I will check that later in the morning.
Edit: I think I already fixed that 2-3 weeks ago, I don't remember very well... In the current version there is only one requirement and you have to complete it for going further...
Concerning the issue with the bold commands, I will try something. But honnestly I already changed about ten times the colours/fonts, etc... from the very beginning... And I would prefer not to redo it another time. You are already lucky, the French version is all in green and in the same font; this version is way more readable.
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