Thanks everyone. Yeah, those games could never have happened without Phreaky. His attention to graphical detail is unmatched in this genre, especially in facial expressions (which I consider to be all important). Most people just use the stock V4 expressions, and that results in all characters looking alike. Phreaky spends a ton of time on the positioning, and it really shows. I'd work with him again in a heartbeat.
I'm currently not well enough to do a giant game like Christine or Keeley3, but I could try to do something smaller. I'd be willing to give it a shot if Phreaky comes back. Alas, aside from the lagoon PM I sent him, I don't have any way to reach him.
Tlaero