Ehlanna wrote:A game is a game, the sex is a bonus!
lamont Sanford wrote:If a game is more of a traditional adventure game with only a small amount of sex would it still interest you? There will be explicit sex but it will not be the focus of the game and you wont be just doing things to jump from one sex scene to the next. Anyway weigh in on it, I would like to hear your thoughts.
ExLibris wrote: I enjoy a sex scene more if I feel like I've done something to achieve it.
clawixp wrote:The hardest thing about creating an AIF game is anticipating what the player is going to try to do, similar to running a tabletop game. Which is why all of my projects come to a stand still.
clawixp wrote:There can be a background story that develops as the game progresses, but the sex needs to be a part of that. I didn't get that with Peril in Pleasantville. It seemed like a lot of the sex was just there to be sex and had absolutely nothing to do with the alien part of the game.
kessie8yl wrote:You won't need to involve her much in the plot, just have her pop up now and then to tease the player by being totally gorgeous and seemingly out of our hero's league. Keep the other girl(s) in for the sex scene(s) you already have in mind (you can even kill her off later, if you feel inclined)...
As far as getting to the "star prize" is concerned you don't have to do any major re-writing to set up any special conditions or add loads of variables, etc... No taking her out to certain bars, buying the right thing at the store, wearing the right colour underwear, etc - Just complete the final mission and she's there, wanting to show our hero how grateful she is![]()
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