I have been spending lots of time learning DAZ3D 4.9 and getting a good understanding of what the program can do, as well as, how to do it. I started creating a character with the intentions of using him as the main character in my first project. I posed him and put him in a scene then proceeded to add things I have learned. So, now I am looking for some feedback. The sorts of things I am looking for is in regards to the render quality, composition, lighting, etc. Naturally, anything I might be overlooking that might be obvious to the more experienced. I am using IRay with Michael 7.
![Image](http://i777.photobucket.com/albums/yy53/Eldormain/DAZ3D%20Renders/Adam_Test_01.jpg)
Here is my take on it. The image hasn't been through post render yet (been dragging my feet on getting Photoshop). While doing this image I was mostly looking to put together a good looking image. Things like time of day and atmosphere conditions were not dominant on my mind. However, I was thinking perhaps a bit after noon. Getting closer to what I feel is a good or more complete image I would need to tone down the sparkly bits on the bike unless I added a lens flare instead, reflecting off the bike. I haven't used any Volumetric lighting as of yet which, as I understand it, should take away some of the facial blurriness? Or at least make the model pop more. Also, I kind of like the lighting play on his shirt but definitely need some work on shadows.
How far off base am I? Any suggestions? I value your input.
Cheers,
Eldormain
P: here is a link to the uncropped image in case it helps.
http://i777.photobucket.com/albums/yy53 ... st__03.jpg