Rexxx wrote:If someone has played much this game I could know how much is easy to miss events ?
Personally I don't like to play the games in which is easy to miss many events and you doesn't even know that happened, above all if the only solution is to replay the game trying several combination of actions hoping to find something new.
The same thing if for see maybe a single new scene you have each time begin a game anew because too much choices open different scenes.
Different is an author release a walkthrough for his game, so it's possible to find what missed, but I don't think Malleck does this.
In this game it is hard to miss anything because Malleck provides clues in the dialogue and at times a golden star where you need to go or do. There are two main paths that are determined by answering questions in version v0.3.
It is best to start with v0.3 so you get a feel for the characters and how you answered each question. Malleck provides saves at certain points (the save screen comes up) and you should use the next open slot, of which there are 20. The two main paths are: Kim's path and Michael's path. Both of these paths are available from v0.4 on.
When you play the newest version choose to play a "New Game" and then choose "Part 2" on the next screen. There are 4 or 5 questions that will determine which path you will continue and what happens. You will need to replay from that point and answer the first two questions so it changes which path you play.
In short play the game from the beginning, v0.3, Malleck prevents you from moving forward with bubble pop-ups that tell you what you still need to do to move forward. It's sort of an in-game walkthrough.