by dolerhyde7 » Wed, 11Aug31 13:33
This is Dolerhyde. Will the heat of the Dragons' Loins ever cool? Non. And on that note, bring on the filth...
Welcome to the Hotel New Hornia, a small but pleasant building situated in pleasing surroundings and catering to the upper middle classes. This game idea is character driven and plays as a series. Here the stories are plentiful and diverse with new guests every day and constant character development. The cast is as follows:
Mr.Richmond, 40, the hotel manager. He loves to spy on the attractive female guests, often entering their rooms to play with their underwear. When not busy being a pervert he spends the rest of his time groping the receptionist, the waitress and the chambermaid. It's GOOD to be the hotel manager.
The Chef,32, as grumpy as he is constantly horny, he is always trying to score with the waitress.Occasionally exposes himself to her, but so far all this has achieved is her indifference.
Marilyn the receptionist, 25, friendly and attractive, she loves being groped by the boss and assigns good-looking female guests to rooms with spyholes for his pleasure.
Michael the bellboy, 19, the one true innocent in the hotel simply because he hasn't worked there long enough to be corrupted!
Yvette the waitress, 21, secretly in lust with Michael, she is determined to have him in the worst possible way...
Diane the chambermaid, 20, a nymphomaniac who when not being nailed by the boss is on a constant mission to screw any and all attractive guests, male OR female.
This game would play in episodes and play like many of Sharks other games. With a changing cast of new guests, old guests and the regular hotel staff the storylines are many and varied, but what I like most about this idea is that the hotel cast can be discovered gradually as to their characters and developed. We can see them grow, find out their deepest secrets, laugh at them or despise them depending on the choices they make. As with most of my ideas, this game is comedy and sex, little else. There really is no need to complicate it.
And that's it! As always, I hope someone likes the idea, but mainly I hope that this has been at least a pleasant diversion for the reader. I thank you for your time.