The Two Golden Hairs - cross platform

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The Two Golden Hairs - cross platform

Postby fleet » Mon, 18Nov12 03:40

Direct Download -> https://drive.google.com/uc?id=1JvVzw-jFE3kqM27snQdhehpU2Ly_Bz-m&export=download


ImageImageImage

When the stars predict that a boy born out of wedlock will marry a princess and rule a nation, evil King Claudius takes action to protect his dynasty. Will Henry wed the lovely Crown Princess Ophelia, or does Fate have another destiny in store for him?

Playing time to see all endings (there are 3 major endings) is about an hour. This visual novel was inspired by a Brothers Grimm fairy tale.

System requirements: A web browser that is capable of playing HTML 5. This has been tested using Google Chrome, Mozilla Firefox, Internet Explorer 11 and Opera, on a PC running Windows 7. It should run on a MAC system using Firefox, Opera and Google Chrome. It did not work on a MAC running Safari 11.1.2. While it was not tested on a computer running Linux, it should run on a Linux system using Firefox, Opera or Google Chrome browsers. If it doesn't work, try using a different web browser.

This was converted to HTML5 format using techniques described by kexter.

You are not authorized to upload this game to any other site for sharing without specific permission from me.

Uncompress the compressed file using 7zip, winzip, winrar, or your favorite archiver. You may install the game in any folder on your hard drive.
To run the game, open the index.html file in your web browser.
Last edited by fleet on Sun, 18Dec09 23:31, edited 2 times in total.
Check out my latest adult visual novel "Fred's Fate"
at http://the-new-lagoon.com/viewtopic.php?f=3&t=4323
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Re: The Two Golden Hairs - a visual novel

Postby fleet » Wed, 18Nov14 19:00

EDIT: I think I've fixed all of the broken links.
If you played The Two Golden Hairs, I'd appreciate feedback. The only 'payment' I get for my free visual novel is counting number of views and comments.
Very respectfully,
fleet
Check out my latest adult visual novel "Fred's Fate"
at http://the-new-lagoon.com/viewtopic.php?f=3&t=4323
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Re: The Two Golden Hairs - a visual novel

Postby lucky loser » Sun, 18Nov18 04:21

It runs very smoothly, and thanks for making it Apple compatible!!!

Cool stuff!

:draguelettre:
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Re: The Two Golden Hairs - a visual novel

Postby fleet » Sun, 18Nov18 18:01

lucky loser wrote:It runs very smoothly, and thanks for making it Apple compatible!!!

Cool stuff!

:draguelettre:


Kexter gets the credit for compatibility; he developed some tools and techniques that made compatibility possible. [img]images/icones/icon14.gif[/img]
Check out my latest adult visual novel "Fred's Fate"
at http://the-new-lagoon.com/viewtopic.php?f=3&t=4323
fleet
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Re: The Two Golden Hairs - cross platform

Postby Duck-and-Wolf » Sat, 19Oct12 15:43

Hey Fleet! Thanks for suggesting this forum to me!

You mentioned you weren't able to test your game in Linux yet. If you'd like to, you can use Linux Live USB Creator to make a bootable USB thumb drive with a free version of Linux; I used Ubuntu and it worked great to test my Ren'Py project.

As far as your game goes, I thought it was super clever to adapt a Brothers Grimm story and add some sexy elements to it! I'm gonna have to go digging through some fairy tales for ideas now! :D

My main piece of feedback is this, regarding the "left" or "right" choice:

Normally, when I see this type of arbitrary, binary choice in a game (do you pick the first door or the second door? Do you go down the left or right hallway? Do you go up or down the stairs?), I groan. It's just random chance: the game will say, "Oops, you clicked left, so you walk off a cliff! GAME OVER" or "Uh oh, behind the first door was a giant spider and it eats you! GAME OVER", it's like, what the hell, I had a 50/50 chance of picking the wrong thing, now I have to load (or worse, start from the beginning!). How is this 'fun', or 'gameplay'??

So I was pleasantly surprised to find that in your game, you get a whole second version of the second half of the story, each with their own possible unique endings! Well done, man!
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Special Delivery 0.12
║ the-new-lagoon.com/viewtopic.php?f=31&t=4339
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Head of the Class 1.20.1
║ the-new-lagoon.com/viewtopic.php?f=3&t=4306

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Re: The Two Golden Hairs - cross platform

Postby fleet » Sat, 19Oct12 18:43

Duck-and-Wolf wrote:Hey Fleet! Thanks for suggesting this forum to me!

You mentioned you weren't able to test your game in Linux yet. If you'd like to, you can use Linux Live USB Creator to make a bootable USB thumb drive with a free version of Linux; I used Ubuntu and it worked great to test my Ren'Py project.

As far as your game goes, I thought it was super clever to adapt a Brothers Grimm story and add some sexy elements to it! I'm gonna have to go digging through some fairy tales for ideas now! :D

My main piece of feedback is this, regarding the "left" or "right" choice:

Normally, when I see this type of arbitrary, binary choice in a game (do you pick the first door or the second door? Do you go down the left or right hallway? Do you go up or down the stairs?), I groan. It's just random chance: the game will say, "Oops, you clicked left, so you walk off a cliff! GAME OVER" or "Uh oh, behind the first door was a giant spider and it eats you! GAME OVER", it's like, what the hell, I had a 50/50 chance of picking the wrong thing, now I have to load (or worse, start from the beginning!). How is this 'fun', or 'gameplay'??

So I was pleasantly surprised to find that in your game, you get a whole second version of the second half of the story, each with their own possible unique endings! Well done, man!


Thanks for the feedback, and welcome to the lagoon!
I received feedback a long time ago about avoiding the 'you're immediately dead' result when giving the player choices. Some of my older games probably still have that result. On my more recent games, when a player choice ultimately leads to 'game over' I try to have some additional story before the game ends.
Check out my latest adult visual novel "Fred's Fate"
at http://the-new-lagoon.com/viewtopic.php?f=3&t=4323
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Re: The Two Golden Hairs - cross platform

Postby Duck-and-Wolf » Sat, 19Oct12 20:44

Well I also liked that for any other choices that *did* result in an almost immediate Game Over:

A. it made sense why you got the Game Over, it was never just a 50/50 totally random guess between left or right, up or down, Door #1 or Door #2. Like when you choose to not go on the quest, well, that makes sense why the game would end right then, doesn't it? :P

and

B. you got to just go back and choose the other option *immediately*, instead of having to start all the way over at the beginning, so it was encouraging to not have to worry so much about making perfect choices, but just to click on whatever you wanted to see, knowing if it was a bad ending you'd get to undo your choice right away and continue on with the story.

So I thought it was a great compromise for a visual novel that has hard-stop, 'bad' endings. I mean, I'm reading a visual novel because I want to see how it ends, right, not because I want to be told "OOPS TOO BAD YOU LOST HA HA START OVER FROM THE BEGINNING" over and over!
╔════════════════════════════════════
Special Delivery 0.12
║ the-new-lagoon.com/viewtopic.php?f=31&t=4339
╠══════════════════════════════
Head of the Class 1.20.1
║ the-new-lagoon.com/viewtopic.php?f=3&t=4306

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