Re: Envying Celina
Posted: Sat, 16Dec03 05:52
Thanks very much!
gameplaywise... I really screwed up with too many variables and not planning enough. I mean, there is a variable for relationship with luke relationship with celina, lesbian curiosity, celina's suspicion of april's love for luke, april's lust... and that's just off the top of my head. And I use them a handful of times in a single playful, so no wonder people are having trouble finding the correct path.
What I want now is to make a more fantastical story with more "normal" gameplay around a much more simple relationship system. Which honestly would play more to my personal wishes for gamedesign. We tried using this same engine to make a very basic demo for exploration and combat, but really doubt could make turn based combat in this interesting enough to be worth it so yeah. Regardless, I will try and loosen up on invisible varialbes in the future. Probably would be fr the best to jsut transform this into a choose your own adventure game at this point... somehow...
gameplaywise... I really screwed up with too many variables and not planning enough. I mean, there is a variable for relationship with luke relationship with celina, lesbian curiosity, celina's suspicion of april's love for luke, april's lust... and that's just off the top of my head. And I use them a handful of times in a single playful, so no wonder people are having trouble finding the correct path.
What I want now is to make a more fantastical story with more "normal" gameplay around a much more simple relationship system. Which honestly would play more to my personal wishes for gamedesign. We tried using this same engine to make a very basic demo for exploration and combat, but really doubt could make turn based combat in this interesting enough to be worth it so yeah. Regardless, I will try and loosen up on invisible varialbes in the future. Probably would be fr the best to jsut transform this into a choose your own adventure game at this point... somehow...