LOPgold - Eleanor 2

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Re: LOPgold - Eleanor 2

Postby Tomasson26 » Sun, 16Jul24 11:13

I would like to share my vision. How would I liked Eleanor. I'm not saying that the current is bad.
So write your idea. I tried to send him Leo, but I guess I sent the wrong address. I use thoughts Eleanor. Since I prefer it.
Map – 5 basic positions.
1 – House
2 – office
3 – beach
4 – club
5 – shopping center

End Eleanor1 could be the end of the number 6. And it moving again and start a relationship Drake and Eleanor. I think that is good.

But:

HOUSE:
there could again come to visit Bryan. But this time, more than a blowjob.

It’s a city apartment. So it could be a neighbor, who is the first voyuer. Second quick blowjob, maybe the elevator. And last sex.

Eleanor can get the job done from Drake to pay rent. The homeowner would be older and unattractive. The first week can pay, or flirt and seduce, then he will postpone next week. The second week can pay, or flirting but homeowner wants a blowjob and then postponed for a week. The third week of the same thing, but he wants already to have sex if you do not pay Eleanor. Finally, the fourth week of the homeowner wants to pay only, when Eleanor not pay end of the game. with the way they are thrown out of the apartment. Drake wants a divorce with Eleanor. If the last owner pays and left satisfied and continue the game and will have a different ending. The amount of rent not very high, so let’s get easy money.
Otherwise, the home scenes with Drake, you like it.

It can also come here to visit James. And it can be erotic games.

Also, the opportunity here to visit Drake’s son from his first marriage. But this is only speculation. But I would not mean. Eleanor, of course, would have to play with him.

OFFICE:

Drake’s starting a new career in a new company. Drake became deputy director. Drake may employ a woman for business department. Eleanor could take the job. When going to take work, then there is:
Office for Eleanor, Colleagues office, conference room and elevator.

Office for Eleanor:
Here Eleanor working, doing tasks in order to move ahead in your career. Here you may from time to time to visit Drake and the possibility of erotic play. Here you can find Eleanor masturbate.

Colleagues office,
Here, one men and one women. One second should be a little high. If Eleanor will flirt with them, then they can help her work and fulfill its tasks partially. Gradually, more may help for a blowjob. And more help for sex. Eleanor can progress faster in his career because of this. sex may be the Office Eleanor.

Conference room:
Here Eleanor can train to be a manager. Performs training director. Eleanor could flirt with him. the director is not Drake. The director is older and very rich. Also, there may have threesome with colleague and. Or sex with a director from what it was. There may also have sex with a client. Clients for the advertising campaign. Be a good job or you can help Eleanor. Client would also be part of the process in his career.

Elevator:

This button Drake’s office, company director, Street
Gradually lights up according to the procedure in his career.

Drake’s office:
This is the same as always, sex with him, care about him, help, flirt.

Director:
His office. Flirtation. After the first week can go to apply for promotion. May have good statistics or handjob. The second week blowjob here or in the conference room. And in turn, may have good statistics and forward in his career without a blowjob. The third week of the same thing, but he wants sex Director. Fourth week congratulates director for progress. Eleanor is director of commerce. He wants to talk to her president company. He will to congratulate her. This may be the hotel’s fine dining restaurant. President nobody knows, and he may well be Kevin. And again take promotions and have sex with him or not. Here would be the end of another.

BEACH:

Here you can sunbathe. run. swim. simply increase fitness. Rest.

There may flirting and progress with a beautiful man. man from Baywatch. It’s romantic.
Here you can develop a career rescuer. Much fitness statistics. Here is perhaps developing a romantic relationship with our rescuers. With him, yes, of course, sex.

There also may collect statistics that will sunbathe without a swimsuit, and voyuer will watch.

CLUB:
There is nothing much to invent. Just one club owner and a career here gradually. So sex with him and his cronies.
Maybe Guests Eleanor drunk and without paying for sex in toilets.

SHOPPING CENTER:

Here, of course, all purchases. including food, coffee, clothes, stuff.
Further possible career saleswoman. Something like a florist in the first episode. But a change in the fact that two or three times a customer can come to Eleanor will flirt and when he gives Eleanor sex, so make a big purchase. course selection, handjob big purchase, blowjob big purchase and a big tip. Sex is the largest purchase and greatest tip.
Customers can be different every week. Nice, small, fat, weird.

What do you think?
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Re: LOPgold - Eleanor 2

Postby TheGreatJoeGargery » Sun, 16Jul24 17:48

MalleckM wrote:If they are done with this game. I think there is no point to develop Eleanor 3


To be 100% honest I don't think there was much point in developing Eleanor 2. They could have just extended the end of Eleanor (Like the Living With Temptation expansion) and added or expanded scenes in the original game to accomplished exactly what they wanted to accomplish with this game.
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Re: LOPgold - Eleanor 2

Postby lukas1819 » Sun, 16Jul24 23:44

To be Honest i had mixed feelings about it when it came out, i was excited to play it as i liked the first one but felt a tad hard done by when i played the second.
I feel that the constant monthly updates may very well improve the game but time will tell, Non the less i secretly hope for a third and cant wait for LWT2.
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Re: LOPgold - Eleanor 2

Postby MickeyMouse1 » Thu, 16Aug25 18:32

I can't manage to get Welcome to the club no matter how many different ways I have tried the game. Come to think of it I can't get twisted dreams either. The boat scene is kind of a waste and the catching her husband near the end of the game is kind of lame. The rest of the game is cool.
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Re: LOPgold - Eleanor 2

Postby Tomasson26 » Tue, 16Nov22 01:30

Eleanor is just my favorite character. On the blog had on her no one speaks. It means that the sequel will not be anything?
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Re: LOPgold - Eleanor 2

Postby TheGreatJoeGargery » Wed, 16Dec28 17:26

I've been thinking about this game quite a bit lately. I hear many people saying that they don't like games with female protagonists a lot and I've been trying to figure out why. The only real exception I hear is that a lot of people would like a new Agent 69 game. I think the issue is the ease of getting sex in the game like Eleanor, where in the Agent 69 game the goal is your objective and sex is a possible resource at your disposal. The concept of Eleanor is a good one, where a trophy wife wants to make it on her own. The problem with the Eleanor games is that the games themselves make out Eleanor to be kind of a joke, with her sexuality being her only real skill. I find it being kind of one note and not real fun to play.

A completely different way for a game with this concept to go would be to make a challenging game where the object is for the female to either try to avoid sex or use it as a tool. Instead of making the main character a trophy wife with a husband that can be a bit of a jerk at times, make her a loving wife in a strong relationship, perhaps reentering the workforce after a maternity leave or now that her child is school aged. She's very beautiful and defiantly attracts men.

In the game you may have to choose how you present yourself. What to wear at the job interview may be one of the choices. You may be able to pick your clothes and your hair. If you wear contacts or glasses. Are you conservative and want to be hired for your talent or do you show off your assets to make the interview easier. These selections may influence how you are treated and what opportunities you have. Do you flirt with your boss to get what you want at work, or flirt with clients to get a good deal (assuming you work in business). You could also end up in situations where you are trying to be seduced by clients or coworkers. Failing these social encounters could result in you being seduced. This would alter how your game progresses. There may be some way to incorporate a power mechanic in the game where being seduced is a negative, but if you want to use your sexuality you can but you have to do it right so that you are the one that gains power. This may mean you have to put yourself in a social situation where you can be seduced and work through a chain of these situations so you can eventually be the seducer (if you choose) and be the one to gain the power from the sex. You will need to navigate conversations where you need to get what you need to advance in your career but not fail so bad that you are seduced.

In game mechanic terms we could have statistics such as confidence and desire. You could think of confidence as your armor and desire as your points of damage taken. Anyone that tries to seduce you will try to add to your desire through their actions. This is resisted by your confidence. So if someone tries to seduce you and their skill in seduction does more "damage" than your confidence can absorb then you take "desire" damage. When your desire meter rises to a certain level, you are at risk of being seduced. So even an innocent conversation with the really hot college student working in the mail room can raise your desire and this may be a conversation you can't avoid. Confidence can be gained by accomplishing things in your personal life and at work (but not all are mandatory, and some "side quests" could net you a lot of confidence but also be very difficult). There are also ways of lowering your desire level. So now managing your desire level is your primary game mechanic. It may go down at the end of the day a little on it's own but most of it will carry over into the next day if you don't do something about it. Having sex may lower it but that also depends on what type of sex. This is where your husband at home comes in. Having sex with him may be your primary method of lowering your desire at the end of the day (if you're not fooling around at the office). The thing is, you two have obligations (like children) and he works too so sometimes he will not be available (a scenario where you have to go alone to your child's parent teacher meeting at the end of the day with high desire just came to mind). Also your sex life may be just boring, and boring, vanilla, missionary sex doesn't reduce your desire very much, especially if you are playing a less conservative game where you are put in a lot of flirty situations. So working on your sex life with your husband at home may also assist you in the game, where you get more and more adventurous (perhaps being able to send sexy texts your husband or send him dirty pictures during the day could help reduce your desire). The thing is though, this takes effort and time which the more ambitious player may not want to go through. You could masturbate at work when alone to reduce a bit of desire, but without something else really hot happening at the same time it may not do much and it would take away from your work if you're forced to masturbate all the time in your office or the bathroom. It may just be easier to seduce your personal trainer at the gym, or the mail room boy at work, or meet someone on an online dating service, or call an ex boyfriend from your college days that you know is great in the sack. That way you can have access to a way to reduce your desire whenever you want.

The game failure criteria should be work and home related. If your husband finds out you're cheating it causes you to lose the game (so if you are cheating, you need to cover your tracks). If you irreparably damage your career you also lose the game. You need to advance in your career while maintaining your home life to win. You should have a multitude of ways to accomplish that. You could play conservatively, dressing down to avoid attention and avoid "flirty" situations. This could make advancing in your career much harder and may also reduce the amount of confidence points available for you to gain, which could put you at risk when dealing with some of the playboy type characters in the game that may have a high seduction damage output. The benefits is that most of the time your desire doesn't rise very much and you can manage it with missionary sex with your husband one or two times a week. Or you can play very adventurous, gaining lots of confidence points to help you later in the game to gain advantages over even the most skillful seducer, but having to manage your desire or else it will overcome you. Being seduced by pretty much everyone in the office may make you the office joke and not someone who would be considered for a senior management position one day. So the choice would be the player's to make.
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Re: LOPgold - Eleanor 2

Postby Guntag » Wed, 16Dec28 20:10

TheGreatJoeGargery wrote:I hear many people saying that they don't like games with female protagonists a lot and I've been trying to figure out why.


It's because it's not just a game, it's about sexuality. I am not interested in flirting with guys and suck their cocks... But maybe I'm getting too much into the character :)
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Re: LOPgold - Eleanor 2

Postby TheGreatJoeGargery » Wed, 16Dec28 22:32

Guntag wrote:
TheGreatJoeGargery wrote:I hear many people saying that they don't like games with female protagonists a lot and I've been trying to figure out why.


It's because it's not just a game, it's about sexuality. I am not interested in flirting with guys and suck their cocks... But maybe I'm getting too much into the character :)


That problem is partially solvable by making the sex scenes more of a cutscene than an interactive experience. Then you just watch it as you would any other porn, with both a guy and a girl involved in the scene (or two girls, or two girls and a guy, or whatever the scene has). So in the above proposed game, you could set up a special date with your husband and plan it in advance (buying the necessary materials such as lingerie or sex toys, depending on what the experience is for that particular night) and the scene plays out itself without you having any control whatsoever during the scene. This means you aren't clicking on the "suck cock" button during the scene. What happens during the scene is determined by decisions you make before the scene starts. Perhaps you may have some control over transitions (start by making out on the couch perhaps then chose to move to the bedroom, which could allow you to mix and match scenes for different experiences later in the game, or perhaps the bedroom scene changes after certain decisions you make in the game when you work on the relationship with your husband).

You don't really see this problem in porn. Porn movies can have male or female protagonists and nobody seems to complain about it. Nobody complains about watching a female protagonist flirting with a guy in a movie. At the same time people like what they like and can't help what they don't like. The issue must be with the interactive experience of the game. I think removing the highly interactive and usually underwhelming "suck cock" type buttons will allow both game developers to be able to take artistic license withe the sex scenes and provide a better game for the players. I also think for games with females as lead characters the developers are challenged to find ways to allow the female to be a bit more passive than a male main character would be while still allowing for solid gameplay.
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Re: LOPgold - Eleanor 2

Postby vkalvkal » Thu, 16Dec29 04:29

TheGreatJoeGargery wrote:I hear many people saying that they don't like games with female protagonists a lot and I've been trying to figure out why.


I wonder about that too.

I enjoy playing as a female character because I like reading her thoughts during the sex scenes. What makes me want to play sex games is the interesting dialogue or thoughts we read from the characters in sex scenes. This is what porn movies fail to do. Porn movies only throw the sex in your face and with extremelly forced groans and screaming, while in the game you build up to that scene and can have some interesting dialogues and thoughts in there.

That's the same reason why I enjoy reading sex comics. In comics, we also are shown dialogues and thoughts during it.

I prefer to read about how good a woman is feeling, than to read about the pleasures the dude is going through his dick.
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Re: LOPgold - Eleanor 2

Postby tlaero » Thu, 16Dec29 18:26

TheGreatJoeGargery wrote:A completely different way for a game with this concept to go would be to make a challenging game where the object is for the female to either try to avoid sex or use it as a tool. Instead of making the main character a trophy wife with a husband that can be a bit of a jerk at times, make her a loving wife in a strong relationship, perhaps reentering the workforce after a maternity leave or now that her child is school aged. She's very beautiful and defiantly attracts men.


Joe, you consistently have great ideas for games, and you put a ton of thought into how they would work. I started making games in part because the games I wanted to see weren't being made. It feels like you're in the same place. Are you considering making your own games? I'd love to play them. Is there anything we can do to help? (I guess we should have this conversation somewhere other than the Eleanor thread, though.)

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Re: LOPgold - Eleanor 2

Postby TheGreatJoeGargery » Fri, 16Dec30 03:51

tlaero wrote:
TheGreatJoeGargery wrote:A completely different way for a game with this concept to go would be to make a challenging game where the object is for the female to either try to avoid sex or use it as a tool. Instead of making the main character a trophy wife with a husband that can be a bit of a jerk at times, make her a loving wife in a strong relationship, perhaps reentering the workforce after a maternity leave or now that her child is school aged. She's very beautiful and defiantly attracts men.


Joe, you consistently have great ideas for games, and you put a ton of thought into how they would work. I started making games in part because the games I wanted to see weren't being made. It feels like you're in the same place. Are you considering making your own games? I'd love to play them. Is there anything we can do to help? (I guess we should have this conversation somewhere other than the Eleanor thread, though.)

Tlaero


If you could whip up a time machine so I could have some extra time to work on some of these ideas that would be awesome [img]images/icones/icon17.gif[/img]

Seriously though I can take credit for very few original ideas. Most of what I propose are just ideas I've dissected from other very talented people who have made their own games. I make some modifications to the ideas a little bit and merge some ideas together, or sometimes I'll take an idea and distill it to it's core then mix it with something else. I don't think I so much as create ideas from scratch in my head than I do make really great trailers from footage that other talented creators have shot. I know I've posted ideas on here before and received praise from some of the creators when the original idea actually came from the creator that praised me. It was just tweaked a bit.

The story itself is pretty much an inverted version of Eleanor's story (wife is capable but is just getting back into the workforce vs. someone who has gotten by on her looks so far and wants to see if she can be successful on her own) mixed with Working Man by ICE (except I'm proposing telling the wife's story instead of the husband's). The games from Selectacorp (most notably State of the Union, Art of the Deal and the last two Corporate Raider games) influenced the idea of achieving work goals as well as office politics that I had in mind for the core of the game. There's some Wife Trainer by the Hypnotics Collective in there as well (although it should be called Husband Trainer in this case). The game mechanics are basically a take on very simple collect armor, heal damage, and don't let your damage meter fill up found in multiple 1980's arcade games. I just thought up the idea of having wrong dialogue choices do damage and having sex heal damage. Even then I really just thought of the multitude of games (including yours) where a male protagonists tries to seduce a female by using points gained from correct dialogue choices. I just inverted that mechanic and had the protagonist from this game have to defending against it rather than try to score the points themselves. There's nothing here that's very revolutionary, just a mad scientist mix of different elements that were already created by many people that are probably reading this post on these forums. You're included on that list of talented people. I've spliced some DNA from a few of your ideas in the past as well.

Anyone here that wants to use parts (or all) of any of the ideas I post on here are more than welcome to do so since most people on here are just as responsible for these ideas as I am. I'll never be able to do it and I'd rather see ideas become realized than just stay as ideas. My main goal with most of my posts is to provide alternative ways that people's ideas can be used and give creators a few more tools in their creative toolboxes. It would also be interesting to see what tweaks and changes that the creators make during the development process and how ideas morph into something else during the creative process.
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Re: LOPgold - Eleanor 2

Postby saolo996 » Wed, 17Feb22 02:03

TheGreatJoeGargery wrote:Anyone here that wants to use parts (or all) of any of the ideas I post on here are more than welcome to do so since most people on here are just as responsible for these ideas as I am. I'll never be able to do it and I'd rather see ideas become realized than just stay as ideas. My main goal with most of my posts is to provide alternative ways that people's ideas can be used and give creators a few more tools in their creative toolboxes. It would also be interesting to see what tweaks and changes that the creators make during the development process and how ideas morph into something else during the creative process.


Joe I love your ideas and if I had both time and ability to do it, I'd defintely give a try to build a game as you suggested.

Unluckily I miss them both, mainly coding ability, then time and next months will be tough... I want a 48 hours day, just to have proper sleeping, some spare time, and so on.

I don't even remember the last time I posted here!

But I was playing again Eleanor2 a couple of days ago to see the 3 added scenes
(speaking about them I think I'm missing something with James... When confronted about giving him my number I only had a sex scene with his mother... Is there anything else? Thanks in advance)
when I checked the thread and came across your suggestions... And I wanted to tell you I really like them.
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Re: LOPgold - Eleanor 2

Postby TheGreatJoeGargery » Fri, 17Feb24 14:32

saolo996 wrote:
Joe I love your ideas and if I had both time and ability to do it, I'd defintely give a try to build a game as you suggested.

Unluckily I miss them both, mainly coding ability, then time and next months will be tough... I want a 48 hours day, just to have proper sleeping, some spare time, and so on.


Well thank you. I also want to tell you that I think your 48 hour day is also a great idea :)
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Re: LOPgold - Eleanor 2

Postby MickeyMouse1 » Tue, 17Apr04 17:27

This is more of a question about the first Eleanor game. I don't see any postings on it.
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Re: LOPgold - Eleanor 2

Postby MickeyMouse1 » Fri, 17Apr14 19:19

I have just finished playing both games involving Eleanor and her ever dim husband. I managed to get all the should I call them hot spots on Eleanor 2 but on the original I can't figure out how to get the Rock achievement how weird is that?
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