Guntag wrote:Dr Realgood wrote:Hi all, Dr Realgood here, I just popped on to say a huge thank you to you all.
All of your comments have been read and digested and I appreciate them all, good or bad they will all help me become a better author.
There is work to be done for sure on things like grammar, but I will get there.
I was all in favour, at one point, of just retouching the bugs in this game and moving on but, and there's always a but, it would seem that rather than just moving on to the next project, which was going to be called "Teacher's Pet Too." maybe I should just expand this one, every character in the game has a story to be told, and they were going to be told separately. I don't know how hard it would be to tell all the stories in one go, it would mean constantly changing character/gender. Maybe I will just right one story at a time, on the end of this one, and then just release it, so that every time you download you get the original story plus the next one added and so on and so on.
Anyway, thanks again, your comments, good or bad have been well and truly taken on board!
Congratulations and thanks for this game, I really enjoyed it !
We all like big games with many characters to enjoy, but if you don't plan to have interactivity between all the stories you plan to write for the different characters, I think your first plan to make multiple games with 1 story in each game will be easier (for you) and less confusing (for the player) than mixing it all in one game, switching between multiple protagonists.
I totally agree. I believe making different games, each focusing on each story you want to tell is the best way to go.
"Teacher's Pet" establishes the game universe. "Teacher's Pet-Emma" would focus on Emma, "Teacher's Pet-Evie" would focus on Evie, and so on.
By the way, I hope we can play the PC date with Evie eventually. (this is my kind of game!)
Thanks for sharing your game!