Hi Tlaero,
I registered so that i might participate here.
I've long used a tablet as my primary computing device, originally an Android and more recently Windows. I have consumed various games on touch devices, sometimes somewhat awkwardly.
In using and considering touch interfaces, I think there are two modes of interaction; touch friendly, and touch interface. Touch friendly is simply avoiding things that are difficult with touch based mouse emulation... Clicking different buttons, rapid precise clicks etc. Touch interface on the other hand is built for touch interaction and works somewhat imprecisely with a mouse, or requires impossibilities. I'm hoping that the former is something you can consider as you're creating future games, and whilst I would really like to see the latter, I seem to be in the minority.
Ghostlee