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Re: Inspiring Celina

PostPosted: Sun, 15May03 22:47
by Super
john milton wrote:hey super how is proceeding the work on your next game??
i can't wait too see your improvement! ;) [img]images/icones/icon7.gif[/img]


Oh hey john! Thaks for asking lol

I wish I could say things are proceeding nicely. Unfortunately, Sy has has a lot of real life issues that has gotten in the way of making images for a porn game. So yeah, development has kind of halted for the past couple months :/

Re: Inspiring Celina

PostPosted: Mon, 15May04 11:32
by john milton
no hurry man, i'm sure it'll be worth waiting...
shit happens :p

Re: Inspiring Celina

PostPosted: Mon, 15May04 23:51
by ut1stgear1
Played this game and found it to good graphically and the storyline is good. Difficulty is average but does make you think. Some of the choices don't make sense as far as completing the whole game. Choosing to always compliment Celina doesn't work. The clues at the end were helpful but not having the best memory as to how I got to a certain point didn't do me a lot of good. Was able to get the shorter sex scene almost at will. Finally used a walkthrough to finish with the complete sex scene. Turned out I was very close on many occasions. I think this is overall a very good game and the developers should continue to produce games of the same or better quality. Thanks for the game.

Re: Inspiring Celina

PostPosted: Tue, 15May05 00:14
by Super
ut1stgear1 wrote:Played this game and found it to good graphically and the storyline is good. Difficulty is average but does make you think. Some of the choices don't make sense as far as completing the whole game. Choosing to always compliment Celina doesn't work. The clues at the end were helpful but not having the best memory as to how I got to a certain point didn't do me a lot of good. Was able to get the shorter sex scene almost at will. Finally used a walkthrough to finish with the complete sex scene. Turned out I was very close on many occasions. I think this is overall a very good game and the developers should continue to produce games of the same or better quality. Thanks for the game.


Thanks so much!

I didn't want to have it so that there was always one obvious good answer, and that you would need to balance out various scores. Of course, this made it harder for me as well, because I had to figure out how to best balance two semi similar variables (happy and confidence) as well as the project. the fact that I just wrote dialogue answers and built the variables around them rather than deciding a correct path and then choosing other turns probably makes it more difficult for the player... Like, I would write conversations and branching paths, and then at the end I messed with the variables so that everything was possible. Not the best way to make a game, but I had fun.

For the complete sex scene, I just wanted some game element to the sex. Originally, I was planning on having you need to find something in Celina's closet to get the best score (this eventually morphed to the condoms) but i couldn't think of a good thing that would unlock a new sex scene. And now that I think about it, I wouldn't like liked not being able to get the best score without doing some sidequest earlier on myself, so for the best.

But yeah, thanks so much for liking our game. I wish I had better news on Envying Celina, but Sy has real life stuff getting in the way so :p I will say that that game will have more of a story than this one, which really was jsut a generic "Date the girl" sim with (hopefully) better dialogue and characterizations than most.

Re: Inspiring Celina

PostPosted: Thu, 15May07 23:32
by ut1stgear1
Super wrote:
ut1stgear1 wrote:Played this game and found it to good graphically and the storyline is good. Difficulty is average but does make you think. Some of the choices don't make sense as far as completing the whole game. Choosing to always compliment Celina doesn't work. The clues at the end were helpful but not having the best memory as to how I got to a certain point didn't do me a lot of good. Was able to get the shorter sex scene almost at will. Finally used a walkthrough to finish with the complete sex scene. Turned out I was very close on many occasions. I think this is overall a very good game and the developers should continue to produce games of the same or better quality. Thanks for the game.


Thanks so much!

I didn't want to have it so that there was always one obvious good answer, and that you would need to balance out various scores. Of course, this made it harder for me as well, because I had to figure out how to best balance two semi similar variables (happy and confidence) as well as the project. the fact that I just wrote dialogue answers and built the variables around them rather than deciding a correct path and then choosing other turns probably makes it more difficult for the player... Like, I would write conversations and branching paths, and then at the end I messed with the variables so that everything was possible. Not the best way to make a game, but I had fun.

For the complete sex scene, I just wanted some game element to the sex. Originally, I was planning on having you need to find something in Celina's closet to get the best score (this eventually morphed to the condoms) but i couldn't think of a good thing that would unlock a new sex scene. And now that I think about it, I wouldn't like liked not being able to get the best score without doing some sidequest earlier on myself, so for the best.

But yeah, thanks so much for liking our game. I wish I had better news on Envying Celina, but Sy has real life stuff getting in the way so :p I will say that that game will have more of a story than this one, which really was jsut a generic "Date the girl" sim with (hopefully) better dialogue and characterizations than most.


Understood. RL gets in the way of many things. You accomplished what you set out to do. Can't ask for anything more. Yes it was better than most of the work being produced where all they think about is just getting to the sex scenes. A lot of games have great graphics but not much in the way of anything else. I suspect that some authors do not have English as their primary language and it shows. Some of the phrases is quite comical as a result. I have always been a "Quality" over "Quantity" type person even in my own life. Sometimes, actually, quite often causes conflict with my employers. They get over it after they let me go though. lol

Re: Inspiring Celina

PostPosted: Mon, 22Apr04 21:15
by fleet
Is there a walkthru for this game?
I managed to get two different endings, one where I failed the project and got dumped by Celina and one where I got an A on the project, but still got dumped. [img]images/icones/icon11.gif[/img]

EDIT: Never mind. A friendly soul at another web site provided one in response to my comments in the game's discussion forum at that site (apparently I'm not permitted to mention that site as my initial edit showed **** instead of the site name)

:nanny: .