lucky loser wrote:One of the things I really like about Date Ariane is the modifications that were made. I see that SITA is NOT Creative Commons like Date Ariane is, and that mods are not allowed.
There's nothing that can stop an end user from modifying their copy of the game. It's the right of the end user to do so, DRM or otherwise, and being Python, the source is going to be in plain text (or at least a reversible, tokenized version of that). What the end user is not allowed to do is distribute any modified version of the original game, and I can appreciate the reasons for this. The author wants their work to be consumed in the manner they created it, and doesn't want their vision muddied by a dozen different modified versions of it circling the internet. If the user is going to be running a modified version, it is going to have to be by their own willful intent, as opposed to just downloading the wrong, poorly labeled copy off some file sharing site. It's the same reason for protecting a trademark, to prevent brand confusion.
To be fair, there really wasn't a whole lot of worth to the modifications against the original Date Arianne. A few of the modifications made legitimate changes to the interactivity, or added translations. Most of the changes merely tweaked the variables to reduce the difficulty, opened up new pathways to link back to previous parts of the game, or added back in parts of the game that had been replaced or removed. The ones that actually made graphical changes ranged from poor collages of other rendered pictures, to downright awful animations that looked like they were done in Paint.