In November Phreaky and I started working on our next game, which we’re calling “Coffee for Keisha.” Phreaky just sent me the last of the images and I’m writing the final scene. After that, we need to do some testing and button it up. I expect it to be done in the next week or so.
As you can probably tell from the title, this one is about Keisha, and, to everyone’s relief, you’re a male trying to date her. Where “Life with Keeley” was a game for me that targeted my desires, this one is for the fans. We made sure to add a number of sexual elements you folks have asked for in response to our previous games. And, though LwK holds a special place in my heart, Phreaky and I both feel that Coffee for Keisha is the best game we’ve made. Keisha is my favorite character, and getting to tell her story was very fulfilling.
Keisha had a small part in the first game Phreaky and I collaborated on. Virtual Date with Keeley
Her likeness had a large part in the follow on, but since that was a male daydream, it wasn’t really her.Daydreaming with Keeley
Those two games were later combined into one and rereleased:Meeting Keeleyhttp://www.mediafire.com/download/9bbok ... o63/mk.zip
She didn’t have any part in our third game, but many people consider it to be our best, so I’m including it in this list.Getting to know Christinehttp://www.mediafire.com/download/c8yea ... a/GtkC.zip
And she had a small but important part in our most recent game. If you pay careful attention to her scenes in that one, especially the non-ideal ones, you may get a hint of part of what’s coming in this game.Life with Keeleyhttp://www.mediafire.com/download/m6dju ... 0e/LwK.zip
The game is roughly the size of LwK, though more linear, like GtkC. There is reason to play through three times.
Technologically speaking, CfK makes use of everything I’ve created for my Adventure Creator program. Gif animations have been replaced by something better, and for the first time, it has sounds. Be forewarned. If you’re trying to play covertly, turn your speakers off.
We’ve tested it in IE9, IE10, IE10RT, Firefox 17, and Chrome 24.
If you're using Chrome, you need to start it with the "--enable-file-cookies" flag.
The easiest way to do this is to modify the shortcut you use to start Chrome and add
at the end. That’s true of all of our games and Chrome. This is the last game I’m going to make that supports Firefox, though. Making an extra set of sound files just for FF was a royal pain.
Edit: It's available now.Coffee for Keishahttp://www.mediafire.com/download/025a3 ... qo/CfK.zip