Elven Fantasy by lessonofpassion

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Re: Elven Fantasy by lessonofpassion

Postby ihutch » Wed, 12Jul11 17:18

The only Ending I seem to struggle to get is ending 3

I do not know if this requires winning against a werewolf and corin in fights or not ....
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Re: Elven Fantasy by lessonofpassion

Postby cowboyblob » Wed, 12Jul11 18:25

I like:

The graphics are luscious, as always!
The dialogue is witty and engaging.
The combat system is something new and interesting.

I'm NOT a fan of the throbbing characters. There's got to be a a way to breathe life into an otherwise static character (animate a heaving bosom, blinking eyes, a shifting smile, a flexing buttock, a fidgeting hand) without rhythmically inflating and deflating the characters like that. Same for the jerky animations during some of the sex. As for watching the back the guy's head during cunnilingus, I'd rather watch a disembodied tongue work over her goodies (like the older LoP games) than what is shown here.

And in case anybody asks, I'm fluent in several animation programs, so I know what's possible and how much work is involved to make such things happen (sadly, I suck at game programming). Even so, were I totally graphics/gaming illiterate, I'd still be entitled to express my opinions here, as are all Lagooners.
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Re: Elven Fantasy by lessonofpassion

Postby gamebp » Wed, 12Jul11 23:16

fusdarii wrote:Does anyone know what software is used to create this game?


To make 3d graphics, you need a 3d engine.
Like daz3d
Have also a look on this page:
http://sharks-lagoon.fr/models/models_page.html

To make a flash game, you need to have a flash creation tool, like adobe flash pro, but there is other softwares.
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Re: Elven Fantasy by lessonofpassion

Postby Squeeky » Thu, 12Jul12 01:43

@fusdarii
In "Sexy Girls" I am going to comment upon, for instance, Rastifan's posing and lighting but I would see it pointless in asking him how he acquires certain effects when I have no idea where to start. If in fact I did then I would not be wasting his time and that everyone by asking. That in essence was my reference to Kel Nagle. So my aside comment is therefore still relevant and you did not address that.
Squeaky is clean, I'm just a tad messy!
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Re: Elven Fantasy by lessonofpassion

Postby Graen » Thu, 12Jul12 03:02

Squeeky wrote:@fusdarii
In "Sexy Girls" I am going to comment upon, for instance, Rastifan's posing and lighting but I would see it pointless in asking him how he acquires certain effects when I have no idea where to start. If in fact I did then I would not be wasting his time and that everyone by asking. That in essence was my reference to Kel Nagle. So my aside comment is therefore still relevant and you did not address that.
I'm going to have to respectfully disagree with you Squeeky. Unfortunately my response will only be cliché:
"There is no such thing as stupid questions, only answers."
fusdarii wrote:Does anyone know what software is used to create this game? or is it top secret? [img]images/icones/icon14.gif[/img]
I'm curious about how a game like this (or pussoy) is made.
I believe Leonizer uses Daz3D and FlashDevelop. But more importantly is: Time and Experience.
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Re: Elven Fantasy by lessonofpassion

Postby woody » Thu, 12Jul12 07:56

another great game thnx leonizer this game has great potential for expansion [img]images/icones/icon7.gif[/img] [img]images/icones/icon10.gif[/img] [img]images/icones/icon10.gif[/img]
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Re: Elven Fantasy by lessonofpassion

Postby Guntag » Thu, 12Jul12 14:52

woody wrote:another great game thnx leonizer this game has great potential for expansion [img]images/icones/icon7.gif[/img] [img]images/icones/icon10.gif[/img] [img]images/icones/icon10.gif[/img]


Maybe with a male main character (Corin could be a nice choice).
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Re: Elven Fantasy by lessonofpassion

Postby fusdarii » Thu, 12Jul12 16:35

gamebp wrote:To make 3d graphics, you need a 3d engine.
Like daz3d[...]

Graen wrote:I believe Leonizer uses Daz3D and FlashDevelop.[...]


Thanks guys,
I guess it is Daz3d, I've checked it out a little and it seems good. I even found a thread about it on the lagoon while I was researching about that software. [img]images/icones/icon14.gif[/img]

Squeeky wrote:@fusdarii
In "Sexy Girls" I am going to comment upon, for instance, Rastifan's posing and lighting but I would see it pointless in asking him how he acquires certain effects when I have no idea where to start. If in fact I did then I would not be wasting his time and that everyone by asking. That in essence was my reference to Kel Nagle. So my aside comment is therefore still relevant and you did not address that.


It's difficult to just let it go huh? or even more to just apologize...
just admit you've been rude for the sake of it and be done with it.

See the guys above? just knew what the answer was and kindly answered, and not much time was wasted;
in fact you've wasted more time in trying to bash me in your first post than if you just had given me a civilized
answer or even just ignored me.

As for my knowledge, whether I am a genius programmer or never seen a computer until last week in my life is totally irrelevant, the same way you don't have to be James freaking Cameron to watch a movie making of.

Anyways I won't be responding anymore about that particular issue in here since I think that thread has derailed enough.
Even if I don't think I did something wrong I apologize to Leonizer.
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Re: Elven Fantasy by lessonofpassion

Postby gamebp » Thu, 12Jul12 19:00

demoncrawler wrote:To be honest, I hate all the leonizer games. Because they are "erotic" games, you'll never see any penetration.


honnestly, from a legal point of view, it is safer.
For example in germany, everything that is public has to be FSK 16.
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Re: Elven Fantasy by lessonofpassion

Postby tokage » Thu, 12Jul12 21:38

demoncrawler wrote:Because they are "erotic" games, you'll never see any penetration.

Really? We must have different definition of "porn" and "erotic". Honestly, is cum covered face "erotic"? :P

demoncrawler wrote: All those sex-scenes from the side or with a head/body in front of the private parts are simply boring. And all the animations are very clumsy.

You're partially right. I'll speak for myself - Leo may have other views on that matter. I'm using software (mentioned earlier daz3d) that works with pre-made models that - in most cases- weren't intended for "erotic purposes". So - no vaginas, no anuses, etc. I'm trying to customize those models as much as possible - custom textures, morphs, etc - but still showing a penetration can be a hard endeavor. Please, be aware that there is a huge difference between rendering a static image (say picture for 3d comic) depicting a sex act and rendering an animation of such act. In first case, hour or two of postwork in Photosop is acceptable. Now, think about an animation. In few of our recent games (Thorne: VP, Audra - titles where I was in gfx department) we introduced a 10 frame animations. 10x1h = 10hours more work for one animation that is one second long! Now - in Audra there are three such animations. Even if I'm exaggerating here a little, still it's a huge mount of additional time that need to be spend to postwork them! And I really know better ways of spending free time than photoshopping a pussy stacked with dong... So I guess its natural that I'm trying to avoid showing penetration close-ups. But thats only me.

As for "clumsiness" - I have no experience as animator. I'm trying my best to make them looking good, but I agree that results are sometimes funny. I'll try to improve my skills over time - it's a promise.

demoncrawler wrote: But that's the reason why leonizer releases a game like every month and other guys need like 3-6 months to release a game.

Dunno bout the other guys, Leo's games are like every month because there is a team of people working over them :D

demoncrawler wrote: So the quality is not simply a question of style or bs like that, it's just how much time you want to spend in a single game.

Partially agreed. But - I'm speaking for myself - honestly, I can't even think of working 6 months over a single game. Not because I don't want to or because of bad will, but because I quickly get bored with characters and want to move to a new ones. Because I'm still learning and discovering new options in Daz (say lights/skin settings) that produces better and better results. As newest discoveries cannot be applied to game that is already in development (it will make it graphic incoherent) so the only option is to move to another project :D So – you're right bout the time, but you're forgetting bout personal character traits of game devs.

And once again – there are really way more exciting ways of spending free time than photoshopping ten frames of penetration close-ups...
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Re: Elven Fantasy by lessonofpassion

Postby bigmarcus » Sat, 12Jul14 16:36

Nice game again Leo.I like the fight system and the fact that your gonna try and make an RPG game.See a lot of potential and something i could really enjoy
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Re: Elven Fantasy by lessonofpassion

Postby Graen » Mon, 12Jul16 19:32

Hi demoncrawler, I just wanted to clarify some of your concerns.

First off, full disclosure: I did not work on Elven Fantasy in any way. Yes I'm on Leonizer's team, but not everyone works on everything, different tasks are given to people as needed. Something about too many cooks in the kitchen or something. Secondly, I didn't get to play this "game" until recently because I spent the last two weeks of my free time trying to get the first draft of another project done.

Now that I have had a chance to play it, I'll quickly give you my impressions. It was short. But it introduced a new gameplay mechanic. To me it seemed like it was just a test for that new mechanic. Lo and behold, what does Leonizer write?
Leonizer wrote:We are thinking about a true RPG game with erotic elements and in this game we test drive our simple RPG fight system.
That's what this was, a test of a new feature, to see if the general public was receptive to the idea of an LoP-style RPG game.

demoncrawler wrote:... I really start to wonder why some of the scenes settings and so on are so similar to each other.
I'm not sure I follow you on this. What exactly are you concerned about? Genre or Sex Positions? There have been LoP games set in the future, in fantasy worlds, we've had sci-fi noir, Halloween, games set in colleges, homes, offices, road-trips and much more...
Sex? We've had blow-jobs, hand-jobs, masturbation, lesbians, threesomes, anal, oral, toys, strip-teases, shaving, interracial, fat-old-guys, oh yeah, and plain-ole-fucking... We won't do bestiality for legal reasons, not that I'd care to see that anyway...

demoncrawler wrote:So a balanced combo is really the best thing you can do. Story and some skin to get you really hot and then hard/softcore as a reward.
If you want a longer game with a story, I would recommend our premium games at LoPGold.com Or if you don't want to pay, there is also Jordan 500, the Venona games and others. To give you an idea of the content on the LoPGold site, Living with Britney has about 1,000 lines of dialogue that I personally wrote. That game was well over three months in production. I know because I spent over 2 months, writing, rewriting, testing, and then rewriting some more. I literally have 6 different versions of the script sitting on my hard drive. Those last two weeks I mentioned earlier? That was working on an expansion pack for LwB and already it's over 500 lines of dialogue and hasn't even yet entered into testing. So, we can do story too! ;)

demoncrawler wrote:To be honest, I hate all the leonizer games.
Yet, you keep playing them? :crazy:
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Re: Elven Fantasy by lessonofpassion

Postby bigmarcus » Mon, 12Jul16 21:23

Just out of curiosity how big is your team? that works on games.
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Re: Elven Fantasy by lessonofpassion

Postby VRaptorX » Mon, 12Jul30 05:12

Yeah....I think I found all endings but one.

1) killed hubby and the medicine chick
2) have affair and allow his affair
3) Die in the forrest
4) get ass beat by Corin
5) leave with Corrin


So....How do i get the last one? I assume it has to do with the fighting system and/or the break free from his grip thing. But Can't figure out how.
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