House Party Beta 0.3.5.0 (Updated 1/17/17)

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Re: House Party Beta 0.3.3.0 (Updated 11/16/16)

Postby mistacorn » Tue, 16Nov22 17:48

Hey guys,

Here's another build of House Party for those of you that were having issues running the game or were experiencing sluggishness. Also, a lot of you that have been running the game can probably get away with now running it on higher quality settings. I've spent the last few days completely optimizing the game from top to bottom, and I've been able to increase performance by a lot. Details are on the link. Enjoy!

http://games.eekllc.com/index.php/2016/ ... e-updates/
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Re: House Party Beta 0.3.3.0 (Updated 11/16/16)

Postby lurking » Wed, 16Nov23 15:38

I noticed in 0.3.3.1 that, when Katherine started to talk about her boyfriend, Madison appeared and talked over it (in the living room) and no further interaction with Katherine was possible - as if the interaction would still be "active". I can click her but nothing happens, plus she won't move anymore.


Known bug or a PEBKAC mistake?
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Re: House Party Beta 0.3.3.0 (Updated 11/16/16)

Postby mistacorn » Wed, 16Nov23 16:25

lurking wrote:
I noticed in 0.3.3.1 that, when Katherine started to talk about her boyfriend, Madison appeared and talked over it (in the living room) and no further interaction with Katherine was possible - as if the interaction would still be "active". I can click her but nothing happens, plus she won't move anymore.


Known bug or a PEBKAC mistake?


This is a bug. What's happening is that, when the other NPC starts talking to you, it is overriding the session you already have going with the other NPC. This ejects you out of the dialogue without properly closing it, and it marks the character as perpetually already in a conversation with you and therefore "busy", and that's why you are unable to click on them to start a new dialogue from then on. This bug is slated to be fixed in the next build.
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Re: House Party Beta 0.3.3.0 (Updated 11/16/16)

Postby lurking » Wed, 16Nov23 16:27

Great. Admit that you just added that bug so you could have more patrons. [img]images/icones/icon5.gif[/img] [img]images/icones/icon15.gif[/img]
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Re: House Party Beta 0.3.3.0 (Updated 11/16/16)

Postby mistacorn » Wed, 16Nov23 17:20

lurking wrote:Great. Admit that you just added that bug so you could have more patrons. [img]images/icones/icon5.gif[/img] [img]images/icones/icon15.gif[/img]


If only I were that good. :)
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Re: House Party Beta 0.3.3.0 (Updated 11/16/16)

Postby ptmg30 » Thu, 16Nov24 13:14

Where did the painkillers go in the in the latest public update? I last played 0.2.3 when it was a one story house.
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Re: House Party Beta 0.3.3.0 (Updated 11/16/16)

Postby mistacorn » Fri, 16Nov25 18:48

ptmg30 wrote:Where did the painkillers go in the in the latest public update? I last played 0.2.3 when it was a one story house.


Somebody just posted a walk-though here:
http://forum.eekllc.com/viewtopic.php?f=4&t=1370

See if that helps you out. :)
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Re: House Party Beta 0.3.3.0 (Updated 11/16/16)

Postby cj1015 » Sat, 16Nov26 03:53

Wouldn't run on my win7 machine :(
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Re: House Party Beta 0.3.3.0 (Updated 11/16/16)

Postby Dole » Sat, 16Nov26 09:12

Bug

"Once you get Madison's phone, you can give it to her sister Ashley. Ashley will help you crack it if you get her Madison's diary. To get this, go upstairs, get the pencil from the desk on the bedroom on the far left and the paper from the desk with the mac in the next room. Go to Madison's room, find the big hardback book on a set of drawers. Use the paper on that and the pencil on the paper to get the code. Then go to the safe in the walk-in wardrobe and open it. "

You can open the safe when you have the paper and pencil in the hand or maybe all time. After I opened the safe I used the paper and the pencil at the book and wunder what I can do with this code.
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Re: House Party Beta 0.3.3.0 (Updated 11/16/16)

Postby ttant » Sat, 16Nov26 11:21

I safe is open, you won't need the code any longer. Take a better look at the safe`s inside.

Btw, when I restart the game, some stuff are not cleaned (i still have the safe code for example).
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Re: House Party Beta 0.3.3.0 (Updated 11/16/16)

Postby mistacorn » Sat, 16Nov26 14:02

cj1015 wrote:Wouldn't run on my win7 machine :(


What is happening when you try to run it?
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Re: House Party Beta 0.3.3.0 (Updated 11/16/16)

Postby mistacorn » Sat, 16Nov26 14:03

ttant wrote:I safe is open, you won't need the code any longer. Take a better look at the safe`s inside.

Btw, when I restart the game, some stuff are not cleaned (i still have the safe code for example).


Cool, thanks for the info. I will correct those issues.
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Re: House Party Beta 0.3.3.0 (Updated 11/16/16)

Postby mistacorn » Sun, 16Nov27 17:36

Hey guys,

Before I started work on the new build for supporters, I wanted to get out this last free public version for 0.3.3.x with some bug fixes so you guys are able to play through all of the content available so far without any hiccups. There's also a tad more content. You can find the latest release here:

http://games.eekllc.com/index.php/2016/ ... -publicly/

Enjoy!
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Re: House Party Beta 0.3.3.0 (Updated 11/16/16)

Postby ttant » Sun, 16Nov27 22:21

Is it just me or the win x64 keep failing when downloaded (unexpected end of archive) ?
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Re: House Party Beta 0.3.3.0 (Updated 11/16/16)

Postby mistacorn » Mon, 16Nov28 01:37

ttant wrote:Is it just me or the win x64 keep failing when downloaded (unexpected end of archive) ?


Looks like one or more of the uploads was corrupt. I re-uploaded them all. You should be able to grab it now.
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