by Squeeky » Mon, 11Jan10 08:46
Ok. I'm relooking at those newly posted versions.
Certainly the download size is much better.
I'm trying to understand what some of your comments about each "build" mean. I grasp the pixel map co-ords and see an "*" appear/disappear as to being a clue for the hotspots.
Then there is the change of hand from "point" to "grasp/clutch".
I thought that from Graen's comment that I would actually see her bra, but Shark seems to imply that what Graen meant was that she would be complicit over in a more secluded place.
While I do realise that there are some "bad" ending locations, there are some places where more than one "good" choice hotspot is available to accomplish the same thing. Do I need to advise on those, or is the work sufficiently easy that you can go and locate them?
As the the graphics, and I am far from an expert in this, when the girl first appears she doesn't quite seem to be part of the scene, or rather, she looks as though she is like a ghost/angel having appeared out of mid-air. Well, that she does, but she doesn't seem to actually be standing on the path if that makes the thought clearer. I know it's a small element but maybe her shadow, lighting or something would make her appearance more credible, especially if this is to develop beyond an exercise of experiment.
Back to thinking more on this. Efforts appreciated.
Squeaky is clean, I'm just a tad messy!