As for the game, I've really enjoyed the story so far and I think the art looks great, but I'm really not a fan of most of the gameplay mechanics.
Actions to progress the story
I've always found pixel hunting annoying, especially when you know what the game wants you to do and can't find exactly HOW you need to do it. Unfortunately, this is something that happened way too often in this game. It kind of breaks immersion when you spend around 5 minutes, maybe even more, trying to find how to remove your own bikini...
Disc Minigame
I didn't really mind the disc minigame except for the fact that the transition between having to click the text bubble after reaching a certain point and then the minigame restarting instantly after you clicked it felt pretty awkward.
Sex Minigame
I feel like having some info on how the minigame actually works wouldn't hurt here because, unlike the disc minigame that was pretty straightforward, I'm still not totally sure how this one works. Even after playing through the game and getting a lot of hearts most of the time, there were still a few times where I only got 1 heart and I wasn't exactly sure what was wrong with my timing. It's not a bad minigame but overall I felt like it took away from the scene, maybe it's because I wasn't exactly sure how the minigame worked, but I felt like I was spending more time focusing on timing my mouse movement then the actual action and art.
In the end, and maybe it's just a matter of preferences, I feel like a lot of the mechanics take away from the flow of the story because you're stuck trying to figure out exactly how the game wants you to execute the pretty obvious action you need to do to proceed or take away from the art because you're focusing more on the timing of a minigame and even more so if good performances are an actual requirement later on for parts of the story. I think that's also why I didn't mind the disc minigame as much because I think I found it's use less "intrusive". For example when it's used during the boat scene: I didn't mind having to time the discs while they are riding the boat because there's less action going on, there's just a few lines of text to read so the minigame is kind of like you were piloting the boat and someone was talking to you at the same time. Anyway, even if there's a lot of complaint in this post, I still really enjoyed the game and I'm looking forward to see what happens next.