kokotheworm wrote:So I have tried to make a clean run , I uninstalled all the rags player I had on my computer then tried with on one hand the full rags 3.0.60 and the rags3.0.59 on the True love remake thread . Both end up having the same Issue , at each interaction with the game other than moving I get an error message after the continue labelled "rags can not process this command correctly [...]the game was created using rags version 3.0.59 rags legacy versions are available [...]
Now If you ain't afraid of pushing button the game is still playable , though it would end up crashing on you , also the reset when sleeping is a pain . I had the same problem with the earlier version of the game , the one without Molly . Though If I may , the transition between just friendly Cousin and the Niece is a very abrupt one if you focus on getting back into shape , mainly with the text message , once you pass a 100 you get nude pic , which with Molly rapidly go extremely naughty , now I am not complaining but you might want to add context .
Finally sorry to hijack the thread with an issue that I alone seem to share , hope you kinds soul won't hold it against me and have some advice on the matter .
The crashing is a rags issue, when I played through I mad a save game called gamelossprevention this was essentially a save made every day so I didnt have to replay too far back. I would say add some autosave feature but I cant find any way to do so for my games. Im not sure what your meaning by the reset when sleeping?
As for the additions, yeah Mafute plans on adding more to the game, this would include further fleshing out the stages, essentially his got the skeleton with a few organs, his gotta add the rest of the body before its fully alive.
If your comparing True Love to this, dont. True Love is a game that already exists (20-30years old) so already has the plot elements to it in existence, so essentially where normally you would get the plot developed first then add the details I am adding the details as they appear in the game. This simply allowed me to learn the technical details of making a game and take that knowledge to develop my other game, the only thing holding progress is free time which recently has become next to zero.